Ergoplay — shape-changing mouse · Ritwiz Sharma
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Ergoplay

It changes from a low gaming grip into a taller ergonomic shape, and it charges itself every time you make the switch.

Discipline Industrial / Product Design
Sector Computer peripherals
Year 2024
Ergoplay floating render

Could one mouse be quick enough for gaming and still be comfortable after a full day of work?

Stress on hand comparison Stress on hand
Mouse sketches ideation
Mouse shape tests Clay prototypes
Photogrammetry setup 3D scans of PCB and clay model

One mouse changes shape instead, so you are not buying two of them and keeping two sets of batteries alive.

User journey
Base top-down Internals perspective
Grips

The ergo grip carries charge from the dock into the mouse, so changing shape never means stopping to plug in.

Final prototype, functional Final prototype, non-functional
V1 prototype in hand with the ergo grip V1 prototype in hand on the desk, grip alongside
Concept 1 prismatic Mouse floating in both shapes

The first version worked, but it was chunky and the swap was fiddly, so I rebuilt the internals on a slimmer base, reshaped both tops and made the grip snap on with magnets.

Clay sculpted over the printed shell Parts 1 with PCB
Old tops Base improvements
Gaming top improvement Shell and ergo top
Printed dock plate and mouse base Printed shell with its supports still attached
Prototype in hand Prototype opened, internals in hand

Nearly every part of it comes off my printer. The only pieces I did not make are the internals of a Logitech G304.

Concept 2 prismatic Concept 2 internals
Studio shot
Ergoplay parts, tools and sketches laid out on the cutting mat Ergoplay in context
Full account

This started with a question I kept coming back to, about whether I really needed one mouse for playing and a second one for working. Ergoplay is my answer to it.

Like a lot of people, I have used a gaming mouse as my only mouse for years, for FPS games and for everything else. After a while my wrist started to complain, especially on the long days. Friends who don't game were using ergonomic mice for work, and I kept wondering why I had to pick one or the other. Buying two expensive mice and keeping two sets of batteries charged never made sense to me, so I started drawing.

This is a personal project, so I wanted to see how far I could get with the printer on my desk. The internals come from a Logitech G304, which I already trusted, and everything around them is printed. What came out of it is a prototype that actually works rather than a shape to look at.

I took two directions forward and checked both as clay models and photogrammetry scans against the real PCB. The first working version did what I asked of it, but it was rough to look at and to hold. The way you use it was right, though. Swapping modes was quick, and the ergo grip passed charge from the dock into the battery, so the mouse never had to leave the desk to charge.

In the second round I started again with the gaming shape and the internals, since everything else sits on top of them. The base and the top are separate parts held together with magnets. Once that felt right I moved on to the ergonomic shape, then kept going back and forth between the two tops and the base until the swap became one clean movement.

Discipline Industrial / Product Design Ergonomics research Prototyping
My role Sole designer 3 months, 2024
Status Working prototype
Made with 3D printing Logitech G304 internals
Next project Vita The grand touring philosophy applied to a scooter for people in their early 20s.
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